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How to Obtain

Browse curated, version-aware How to Obtain with practical details and connected guides.

1601 reviewed knowledge entries
AllFinding and obtaining
Where to Find or Prepare Snowy Beach
How to Obtain

Where to Find or Prepare Snowy Beach

Where to Find or Prepare Snowy Beach: Snowy Beach is cold enough for snow or ice features. Carry leather boots for powder snow where relevant, mark routes above drifts, and prepare shelter before night or underwater travel. Document the acquisition route around dimension, climate neighbors, terrain, structures, resources, and return route, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Frozen River
How to Obtain

Where to Find or Prepare Frozen River

Where to Find or Prepare Frozen River: Frozen River is cold enough for snow or ice features. Carry leather boots for powder snow where relevant, mark routes above drifts, and prepare shelter before night or underwater travel. Document the acquisition route around dimension, climate neighbors, terrain, structures, resources, and return route, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Frozen Ocean
How to Obtain

Where to Find or Prepare Frozen Ocean

Where to Find or Prepare Frozen Ocean: Frozen Ocean is cold enough for snow or ice features. Carry leather boots for powder snow where relevant, mark routes above drifts, and prepare shelter before night or underwater travel. Document the acquisition route around dimension, climate neighbors, terrain, structures, resources, and return route, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Deep Frozen Ocean
How to Obtain

Where to Find or Prepare Deep Frozen Ocean

Where to Find or Prepare Deep Frozen Ocean: Deep Frozen Ocean is cold enough for snow or ice features. Carry leather boots for powder snow where relevant, mark routes above drifts, and prepare shelter before night or underwater travel. Document the acquisition route around dimension, climate neighbors, terrain, structures, resources, and return route, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Cold Ocean
How to Obtain

Where to Find or Prepare Cold Ocean

Where to Find or Prepare Cold Ocean: Cold Ocean is cold enough for snow or ice features. Carry leather boots for powder snow where relevant, mark routes above drifts, and prepare shelter before night or underwater travel. Document the acquisition route around dimension, climate neighbors, terrain, structures, resources, and return route, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Deep Cold Ocean
How to Obtain

Where to Find or Prepare Deep Cold Ocean

Where to Find or Prepare Deep Cold Ocean: Deep Cold Ocean is cold enough for snow or ice features. Carry leather boots for powder snow where relevant, mark routes above drifts, and prepare shelter before night or underwater travel. Document the acquisition route around dimension, climate neighbors, terrain, structures, resources, and return route, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Jagged Peaks
How to Obtain

Where to Find or Prepare Jagged Peaks

Where to Find or Prepare Jagged Peaks: Jagged Peaks is cold enough for snow or ice features. Carry leather boots for powder snow where relevant, mark routes above drifts, and prepare shelter before night or underwater travel. Document the acquisition route around dimension, climate neighbors, terrain, structures, resources, and return route, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Snowy Slopes
How to Obtain

Where to Find or Prepare Snowy Slopes

Where to Find or Prepare Snowy Slopes: Snowy Slopes is cold enough for snow or ice features. Carry leather boots for powder snow where relevant, mark routes above drifts, and prepare shelter before night or underwater travel. Document the acquisition route around dimension, climate neighbors, terrain, structures, resources, and return route, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Grove
How to Obtain

Where to Find or Prepare Grove

Where to Find or Prepare Grove: Grove is cold enough for snow or ice features. Carry leather boots for powder snow where relevant, mark routes above drifts, and prepare shelter before night or underwater travel. Document the acquisition route around dimension, climate neighbors, terrain, structures, resources, and return route, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare The Void
How to Obtain

Where to Find or Prepare The Void

Where to Find or Prepare The Void: The Void belongs outside the normal Overworld route. Secure the portal or gateway coordinates, carry dimension-specific protection, and build a protected return path before collecting rare resources. Document the acquisition route around dimension, climate neighbors, terrain, structures, resources, and return route, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Small End Islands
How to Obtain

Where to Find or Prepare Small End Islands

Where to Find or Prepare Small End Islands: Small End Islands belongs outside the normal Overworld route. Secure the portal or gateway coordinates, carry dimension-specific protection, and build a protected return path before collecting rare resources. Document the acquisition route around dimension, climate neighbors, terrain, structures, resources, and return route, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare End Midlands
How to Obtain

Where to Find or Prepare End Midlands

Where to Find or Prepare End Midlands: End Midlands belongs outside the normal Overworld route. Secure the portal or gateway coordinates, carry dimension-specific protection, and build a protected return path before collecting rare resources. Document the acquisition route around dimension, climate neighbors, terrain, structures, resources, and return route, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare End Highlands
How to Obtain

Where to Find or Prepare End Highlands

Where to Find or Prepare End Highlands: End Highlands belongs outside the normal Overworld route. Secure the portal or gateway coordinates, carry dimension-specific protection, and build a protected return path before collecting rare resources. Document the acquisition route around dimension, climate neighbors, terrain, structures, resources, and return route, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare End Barrens
How to Obtain

Where to Find or Prepare End Barrens

Where to Find or Prepare End Barrens: End Barrens belongs outside the normal Overworld route. Secure the portal or gateway coordinates, carry dimension-specific protection, and build a protected return path before collecting rare resources. Document the acquisition route around dimension, climate neighbors, terrain, structures, resources, and return route, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Aqua Affinity
How to Obtain

Where to Find or Prepare Aqua Affinity

Where to Find or Prepare Aqua Affinity: Aqua Affinity reaches level 1. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Bane of Arthropods
How to Obtain

Where to Find or Prepare Bane of Arthropods

Where to Find or Prepare Bane of Arthropods: Bane of Arthropods reaches level 5. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Blast Protection
How to Obtain

Where to Find or Prepare Blast Protection

Where to Find or Prepare Blast Protection: Blast Protection reaches level 4. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Breach
How to Obtain

Where to Find or Prepare Breach

Where to Find or Prepare Breach: Breach reaches level 4. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Channeling
How to Obtain

Where to Find or Prepare Channeling

Where to Find or Prepare Channeling: Channeling reaches level 1. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Curse of Binding
How to Obtain

Where to Find or Prepare Curse of Binding

Where to Find or Prepare Curse of Binding: Curse of Binding reaches level 1. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Curse of Vanishing
How to Obtain

Where to Find or Prepare Curse of Vanishing

Where to Find or Prepare Curse of Vanishing: Curse of Vanishing reaches level 1. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Density
How to Obtain

Where to Find or Prepare Density

Where to Find or Prepare Density: Density reaches level 5. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Fire Aspect
How to Obtain

Where to Find or Prepare Fire Aspect

Where to Find or Prepare Fire Aspect: Fire Aspect reaches level 2. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Fire Protection
How to Obtain

Where to Find or Prepare Fire Protection

Where to Find or Prepare Fire Protection: Fire Protection reaches level 4. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Flame
How to Obtain

Where to Find or Prepare Flame

Where to Find or Prepare Flame: Flame reaches level 1. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Frost Walker
How to Obtain

Where to Find or Prepare Frost Walker

Where to Find or Prepare Frost Walker: Frost Walker reaches level 2. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Impaling
How to Obtain

Where to Find or Prepare Impaling

Where to Find or Prepare Impaling: Impaling reaches level 5. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Knockback
How to Obtain

Where to Find or Prepare Knockback

Where to Find or Prepare Knockback: Knockback reaches level 2. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Loyalty
How to Obtain

Where to Find or Prepare Loyalty

Where to Find or Prepare Loyalty: Loyalty reaches level 3. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Luck of the Sea
How to Obtain

Where to Find or Prepare Luck of the Sea

Where to Find or Prepare Luck of the Sea: Luck of the Sea reaches level 3. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Lure
How to Obtain

Where to Find or Prepare Lure

Where to Find or Prepare Lure: Lure reaches level 3. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Multishot
How to Obtain

Where to Find or Prepare Multishot

Where to Find or Prepare Multishot: Multishot reaches level 1. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Piercing
How to Obtain

Where to Find or Prepare Piercing

Where to Find or Prepare Piercing: Piercing reaches level 4. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Projectile Protection
How to Obtain

Where to Find or Prepare Projectile Protection

Where to Find or Prepare Projectile Protection: Projectile Protection reaches level 4. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Punch
How to Obtain

Where to Find or Prepare Punch

Where to Find or Prepare Punch: Punch reaches level 2. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Quick Charge
How to Obtain

Where to Find or Prepare Quick Charge

Where to Find or Prepare Quick Charge: Quick Charge reaches level 3. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Riptide
How to Obtain

Where to Find or Prepare Riptide

Where to Find or Prepare Riptide: Riptide reaches level 3. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Smite
How to Obtain

Where to Find or Prepare Smite

Where to Find or Prepare Smite: Smite reaches level 5. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Soul Speed
How to Obtain

Where to Find or Prepare Soul Speed

Where to Find or Prepare Soul Speed: Soul Speed reaches level 3. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Sweeping Edge
How to Obtain

Where to Find or Prepare Sweeping Edge

Where to Find or Prepare Sweeping Edge: Sweeping Edge reaches level 3. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8JavaIntermediate
Where to Find or Prepare Thorns
How to Obtain

Where to Find or Prepare Thorns

Where to Find or Prepare Thorns: Thorns reaches level 3. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost. Document the acquisition route around maximum level, compatible gear, conflicts, source, and anvil cost, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Long Swiftness
How to Obtain

Where to Find or Prepare Long Swiftness

Where to Find or Prepare Long Swiftness: Brew Long Swiftness by adding Redstone Dust to Potion of Swiftness. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form. Document the acquisition route around base potion, ingredient order, duration, amplifier, delivery form, and target, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Strong Swiftness
How to Obtain

Where to Find or Prepare Strong Swiftness

Where to Find or Prepare Strong Swiftness: Brew Strong Swiftness by adding Glowstone Dust to Potion of Swiftness. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form. Document the acquisition route around base potion, ingredient order, duration, amplifier, delivery form, and target, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Long Strength
How to Obtain

Where to Find or Prepare Long Strength

Where to Find or Prepare Long Strength: Brew Long Strength by adding Redstone Dust to Potion of Strength. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form. Document the acquisition route around base potion, ingredient order, duration, amplifier, delivery form, and target, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Strong Strength
How to Obtain

Where to Find or Prepare Strong Strength

Where to Find or Prepare Strong Strength: Brew Strong Strength by adding Glowstone Dust to Potion of Strength. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form. Document the acquisition route around base potion, ingredient order, duration, amplifier, delivery form, and target, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Long Leaping
How to Obtain

Where to Find or Prepare Long Leaping

Where to Find or Prepare Long Leaping: Brew Long Leaping by adding Redstone Dust to Potion of Leaping. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form. Document the acquisition route around base potion, ingredient order, duration, amplifier, delivery form, and target, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Strong Leaping
How to Obtain

Where to Find or Prepare Strong Leaping

Where to Find or Prepare Strong Leaping: Brew Strong Leaping by adding Glowstone Dust to Potion of Leaping. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form. Document the acquisition route around base potion, ingredient order, duration, amplifier, delivery form, and target, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Long Regeneration
How to Obtain

Where to Find or Prepare Long Regeneration

Where to Find or Prepare Long Regeneration: Brew Long Regeneration by adding Redstone Dust to Potion of Regeneration. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form. Document the acquisition route around base potion, ingredient order, duration, amplifier, delivery form, and target, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate