MINECRAFT FARSI DATABASE
How to Obtain
Browse curated, version-aware How to Obtain with practical details and connected guides.
Where to Find or Prepare Amethyst Geode
Where to Find or Prepare Amethyst Geode: Find Amethyst Geode through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare End Ship
Where to Find or Prepare End Ship: Find End Ship through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Stronghold Library
Where to Find or Prepare Stronghold Library: Find Stronghold Library through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Stronghold Portal Room
Where to Find or Prepare Stronghold Portal Room: Find Stronghold Portal Room through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Plains Village
Where to Find or Prepare Plains Village: Find Plains Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Desert Village
Where to Find or Prepare Desert Village: Find Desert Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Savanna Village
Where to Find or Prepare Savanna Village: Find Savanna Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Taiga Village
Where to Find or Prepare Taiga Village: Find Taiga Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Snowy Village
Where to Find or Prepare Snowy Village: Find Snowy Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Village Weaponsmith
Where to Find or Prepare Village Weaponsmith: Find Village Weaponsmith through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Trial Chamber Entrance
Where to Find or Prepare Trial Chamber Entrance: Find Trial Chamber Entrance through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Trial Chamber Corridor
Where to Find or Prepare Trial Chamber Corridor: Find Trial Chamber Corridor through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Trial Chamber Intersection
Where to Find or Prepare Trial Chamber Intersection: Find Trial Chamber Intersection through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Ominous Vault Room
Where to Find or Prepare Ominous Vault Room: Find Ominous Vault Room through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Mineshaft Cave Spider Room
Where to Find or Prepare Mineshaft Cave Spider Room: Find Mineshaft Cave Spider Room through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Woodland Mansion Jail
Where to Find or Prepare Woodland Mansion Jail: Find Woodland Mansion Jail through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Woodland Mansion Arena
Where to Find or Prepare Woodland Mansion Arena: Find Woodland Mansion Arena through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Ancient City Center
Where to Find or Prepare Ancient City Center: Find Ancient City Center through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Ancient City Ice Box
Where to Find or Prepare Ancient City Ice Box: Find Ancient City Ice Box through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Desert Well
Where to Find or Prepare Desert Well: Find Desert Well through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Trail Ruins Tower
Where to Find or Prepare Trail Ruins Tower: Find Trail Ruins Tower through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Shipwreck Stern
Where to Find or Prepare Shipwreck Stern: Find Shipwreck Stern through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Shipwreck Bow
Where to Find or Prepare Shipwreck Bow: Find Shipwreck Bow through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Bastion Bridge
Where to Find or Prepare Bastion Bridge: Bastion Bridge is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Bastion Treasure Room
Where to Find or Prepare Bastion Treasure Room: Bastion Treasure Room is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Bastion Hoglin Stable
Where to Find or Prepare Bastion Hoglin Stable: Bastion Hoglin Stable is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Bastion Housing Units
Where to Find or Prepare Bastion Housing Units: Bastion Housing Units is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Nether Fortress Bridge
Where to Find or Prepare Nether Fortress Bridge: Nether Fortress Bridge is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Nether Fortress Interior
Where to Find or Prepare Nether Fortress Interior: Nether Fortress Interior is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare End City Tower
Where to Find or Prepare End City Tower: End City Tower is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare End City Treasure Room
Where to Find or Prepare End City Treasure Room: End City Treasure Room is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare End Gateway
Where to Find or Prepare End Gateway: End Gateway is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
Where to Find or Prepare Obsidian Pillar
Where to Find or Prepare Obsidian Pillar: Obsidian Pillar is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.
How to Measure Light Levels
How to Measure Light Levels: Light Levels is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.
How to Measure Hostile Mob Cap
How to Measure Hostile Mob Cap: Hostile Mob Cap is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.
How to Measure Passive Mob Cap
How to Measure Passive Mob Cap: Passive Mob Cap is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.
How to Measure Spawn Chunks
How to Measure Spawn Chunks: Spawn Chunks is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.
How to Measure Simulation Distance
How to Measure Simulation Distance: Simulation Distance is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.
How to Measure Render Distance
How to Measure Render Distance: Render Distance is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.
How to Measure Random Ticks
How to Measure Random Ticks: Random Ticks is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.
How to Measure Random Tick Speed
How to Measure Random Tick Speed: Random Tick Speed is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.
How to Measure Game Tick
How to Measure Game Tick: Game Tick is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.
How to Measure Day Night Cycle
How to Measure Day Night Cycle: Day Night Cycle is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.
How to Measure Weather Cycle
How to Measure Weather Cycle: Weather Cycle is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.
How to Measure Sleep Percentage
How to Measure Sleep Percentage: Sleep Percentage is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.
How to Measure Chunk Coordinates
How to Measure Chunk Coordinates: Chunk Coordinates is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.
How to Measure Chunk Borders
How to Measure Chunk Borders: Chunk Borders is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.
How to Measure Slime Chunks
How to Measure Slime Chunks: Slime Chunks is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.

