MINECRAFT FARSI DATABASE

How to Obtain

Browse curated, version-aware How to Obtain with practical details and connected guides.

1601 reviewed knowledge entries
AllFinding and obtaining
Where to Find or Prepare Amethyst Geode
How to Obtain

Where to Find or Prepare Amethyst Geode

Where to Find or Prepare Amethyst Geode: Find Amethyst Geode through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare End Ship
How to Obtain

Where to Find or Prepare End Ship

Where to Find or Prepare End Ship: Find End Ship through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Stronghold Library
How to Obtain

Where to Find or Prepare Stronghold Library

Where to Find or Prepare Stronghold Library: Find Stronghold Library through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Stronghold Portal Room
How to Obtain

Where to Find or Prepare Stronghold Portal Room

Where to Find or Prepare Stronghold Portal Room: Find Stronghold Portal Room through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Plains Village
How to Obtain

Where to Find or Prepare Plains Village

Where to Find or Prepare Plains Village: Find Plains Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Desert Village
How to Obtain

Where to Find or Prepare Desert Village

Where to Find or Prepare Desert Village: Find Desert Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Savanna Village
How to Obtain

Where to Find or Prepare Savanna Village

Where to Find or Prepare Savanna Village: Find Savanna Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Taiga Village
How to Obtain

Where to Find or Prepare Taiga Village

Where to Find or Prepare Taiga Village: Find Taiga Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Snowy Village
How to Obtain

Where to Find or Prepare Snowy Village

Where to Find or Prepare Snowy Village: Find Snowy Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Village Weaponsmith
How to Obtain

Where to Find or Prepare Village Weaponsmith

Where to Find or Prepare Village Weaponsmith: Find Village Weaponsmith through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Trial Chamber Entrance
How to Obtain

Where to Find or Prepare Trial Chamber Entrance

Where to Find or Prepare Trial Chamber Entrance: Find Trial Chamber Entrance through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Trial Chamber Corridor
How to Obtain

Where to Find or Prepare Trial Chamber Corridor

Where to Find or Prepare Trial Chamber Corridor: Find Trial Chamber Corridor through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Trial Chamber Intersection
How to Obtain

Where to Find or Prepare Trial Chamber Intersection

Where to Find or Prepare Trial Chamber Intersection: Find Trial Chamber Intersection through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Ominous Vault Room
How to Obtain

Where to Find or Prepare Ominous Vault Room

Where to Find or Prepare Ominous Vault Room: Find Ominous Vault Room through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Mineshaft Cave Spider Room
How to Obtain

Where to Find or Prepare Mineshaft Cave Spider Room

Where to Find or Prepare Mineshaft Cave Spider Room: Find Mineshaft Cave Spider Room through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Woodland Mansion Jail
How to Obtain

Where to Find or Prepare Woodland Mansion Jail

Where to Find or Prepare Woodland Mansion Jail: Find Woodland Mansion Jail through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Woodland Mansion Arena
How to Obtain

Where to Find or Prepare Woodland Mansion Arena

Where to Find or Prepare Woodland Mansion Arena: Find Woodland Mansion Arena through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Ancient City Center
How to Obtain

Where to Find or Prepare Ancient City Center

Where to Find or Prepare Ancient City Center: Find Ancient City Center through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Ancient City Ice Box
How to Obtain

Where to Find or Prepare Ancient City Ice Box

Where to Find or Prepare Ancient City Ice Box: Find Ancient City Ice Box through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Desert Well
How to Obtain

Where to Find or Prepare Desert Well

Where to Find or Prepare Desert Well: Find Desert Well through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Trail Ruins Tower
How to Obtain

Where to Find or Prepare Trail Ruins Tower

Where to Find or Prepare Trail Ruins Tower: Find Trail Ruins Tower through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Shipwreck Stern
How to Obtain

Where to Find or Prepare Shipwreck Stern

Where to Find or Prepare Shipwreck Stern: Find Shipwreck Stern through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Shipwreck Bow
How to Obtain

Where to Find or Prepare Shipwreck Bow

Where to Find or Prepare Shipwreck Bow: Find Shipwreck Bow through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Bastion Bridge
How to Obtain

Where to Find or Prepare Bastion Bridge

Where to Find or Prepare Bastion Bridge: Bastion Bridge is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Bastion Treasure Room
How to Obtain

Where to Find or Prepare Bastion Treasure Room

Where to Find or Prepare Bastion Treasure Room: Bastion Treasure Room is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Bastion Hoglin Stable
How to Obtain

Where to Find or Prepare Bastion Hoglin Stable

Where to Find or Prepare Bastion Hoglin Stable: Bastion Hoglin Stable is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Bastion Housing Units
How to Obtain

Where to Find or Prepare Bastion Housing Units

Where to Find or Prepare Bastion Housing Units: Bastion Housing Units is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Nether Fortress Bridge
How to Obtain

Where to Find or Prepare Nether Fortress Bridge

Where to Find or Prepare Nether Fortress Bridge: Nether Fortress Bridge is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Nether Fortress Interior
How to Obtain

Where to Find or Prepare Nether Fortress Interior

Where to Find or Prepare Nether Fortress Interior: Nether Fortress Interior is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare End City Tower
How to Obtain

Where to Find or Prepare End City Tower

Where to Find or Prepare End City Tower: End City Tower is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare End City Treasure Room
How to Obtain

Where to Find or Prepare End City Treasure Room

Where to Find or Prepare End City Treasure Room: End City Treasure Room is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare End Gateway
How to Obtain

Where to Find or Prepare End Gateway

Where to Find or Prepare End Gateway: End Gateway is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
Where to Find or Prepare Obsidian Pillar
How to Obtain

Where to Find or Prepare Obsidian Pillar

Where to Find or Prepare Obsidian Pillar: Obsidian Pillar is in a dangerous dimension. Secure portal or gateway coordinates, carry fire or void protection as appropriate, bridge with blast-resistant blocks, and move rare loot to an Ender Chest before continuing. Document the acquisition route around biome or map route, entrance plan, hazards, unique loot, and exit, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
How to Measure Light Levels
How to Obtain

How to Measure Light Levels

How to Measure Light Levels: Light Levels is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
How to Measure Hostile Mob Cap
How to Obtain

How to Measure Hostile Mob Cap

How to Measure Hostile Mob Cap: Hostile Mob Cap is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
How to Measure Passive Mob Cap
How to Obtain

How to Measure Passive Mob Cap

How to Measure Passive Mob Cap: Passive Mob Cap is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
How to Measure Spawn Chunks
How to Obtain

How to Measure Spawn Chunks

How to Measure Spawn Chunks: Spawn Chunks is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
How to Measure Simulation Distance
How to Obtain

How to Measure Simulation Distance

How to Measure Simulation Distance: Simulation Distance is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
How to Measure Render Distance
How to Obtain

How to Measure Render Distance

How to Measure Render Distance: Render Distance is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
How to Measure Random Ticks
How to Obtain

How to Measure Random Ticks

How to Measure Random Ticks: Random Ticks is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
How to Measure Random Tick Speed
How to Obtain

How to Measure Random Tick Speed

How to Measure Random Tick Speed: Random Tick Speed is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
How to Measure Game Tick
How to Obtain

How to Measure Game Tick

How to Measure Game Tick: Game Tick is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
How to Measure Day Night Cycle
How to Obtain

How to Measure Day Night Cycle

How to Measure Day Night Cycle: Day Night Cycle is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
How to Measure Weather Cycle
How to Obtain

How to Measure Weather Cycle

How to Measure Weather Cycle: Weather Cycle is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
How to Measure Sleep Percentage
How to Obtain

How to Measure Sleep Percentage

How to Measure Sleep Percentage: Sleep Percentage is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
How to Measure Chunk Coordinates
How to Obtain

How to Measure Chunk Coordinates

How to Measure Chunk Coordinates: Chunk Coordinates is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
How to Measure Chunk Borders
How to Obtain

How to Measure Chunk Borders

How to Measure Chunk Borders: Chunk Borders is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate
How to Measure Slime Chunks
How to Obtain

How to Measure Slime Chunks

How to Measure Slime Chunks: Slime Chunks is a world-simulation rule. Hold version, edition, difficulty, gamerules, chunk state, and player position constant; change one variable and record the measured result before scaling. Document the acquisition route around edition, gamerules, measurement, reproducibility, and scale, with a return path and free inventory space before the main trip.

1.21.8BothIntermediate