MINECRAFT FARSI DATABASE
Structures
Browse curated, version-aware Structures with practical details and connected guides.
Village
Village: Search plains, deserts, savannas, taigas, snowy plains, and meadows; village style follows the biome.
Stronghold
Stronghold: Throw Eyes of Ender in the Overworld and follow their direction until they descend, then dig a safe staircase.
Ancient City
Ancient City: Search the Deep Dark at very low elevations, especially beneath mountainous terrain.
Trial Chambers
Trial Chambers: Trade with a journeyman cartographer for a trial explorer map, or search the Overworld deepslate layers.
Nether Fortress
Nether Fortress: Explore the Nether, scanning long east–west sightlines across lava oceans; commands can use /locate structure.
Bastion Remnant
Bastion Remnant: Search most Nether biomes except Basalt Deltas; wear one gold armor piece before approaching piglins.
End City
End City: Defeat the dragon, enter an End gateway, then bridge or pearl across the outer End islands.
Woodland Mansion
Woodland Mansion: Buy a woodland explorer map from a journeyman cartographer, then travel to the marked dark forest.
Ocean Monument
Ocean Monument: Search deep ocean variants or buy an ocean explorer map from a cartographer.
Pillager Outpost
Pillager Outpost: Search open Overworld biomes where villages can generate; outposts have a tall dark-oak watchtower.
Mineshaft
Mineshaft: Explore underground caves; exposed mineshafts are especially easy to spot in Badlands.
Desert Pyramid
Desert Pyramid: Search desert surfaces for a sandstone pyramid; do not step on the central pressure plate below.
Jungle Temple
Jungle Temple: Search dense jungle terrain for a mossy cobblestone building.
Swamp Hut
Swamp Hut: Search swamp surfaces for a small oak-and-spruce hut on stilts.
Ruined Portal
Ruined Portal: Generates in both the Overworld and Nether, sometimes buried or underwater.
Shipwreck
Shipwreck: Search ocean floors, beaches, and coastlines; feed dolphins fish to be led toward nearby treasure.
Buried Treasure
Buried Treasure: Follow the X on a buried treasure map from shipwreck or ocean ruin chests.
Igloo
Igloo: Search snowy plains, snowy taiga, and snowy slopes; some have a hidden basement.
Nether Fossil
Nether Fossil: Search Soul Sand Valleys for exposed bone-block formations.
Trail Ruins
Trail Ruins: Look for small terracotta and gravel tips above ground in taiga, snowy taiga, old growth forests, and jungle.
Monster Room
Monster Room: Find Monster Room through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Ocean Ruins
Ocean Ruins: Find Ocean Ruins through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Cold Ocean Ruins
Cold Ocean Ruins: Find Cold Ocean Ruins through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Warm Ocean Ruins
Warm Ocean Ruins: Find Warm Ocean Ruins through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Fossil
Fossil: Find Fossil through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Amethyst Geode
Amethyst Geode: Find Amethyst Geode through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
End Ship
End Ship: Find End Ship through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Stronghold Library
Stronghold Library: Find Stronghold Library through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Stronghold Portal Room
Stronghold Portal Room: Find Stronghold Portal Room through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Plains Village
Plains Village: Find Plains Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Desert Village
Desert Village: Find Desert Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Savanna Village
Savanna Village: Find Savanna Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Taiga Village
Taiga Village: Find Taiga Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Snowy Village
Snowy Village: Find Snowy Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Village Weaponsmith
Village Weaponsmith: Find Village Weaponsmith through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Trial Chamber Entrance
Trial Chamber Entrance: Find Trial Chamber Entrance through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Trial Chamber Corridor
Trial Chamber Corridor: Find Trial Chamber Corridor through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Trial Chamber Intersection
Trial Chamber Intersection: Find Trial Chamber Intersection through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Ominous Vault Room
Ominous Vault Room: Find Ominous Vault Room through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Mineshaft Cave Spider Room
Mineshaft Cave Spider Room: Find Mineshaft Cave Spider Room through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Woodland Mansion Jail
Woodland Mansion Jail: Find Woodland Mansion Jail through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Woodland Mansion Arena
Woodland Mansion Arena: Find Woodland Mansion Arena through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Ancient City Center
Ancient City Center: Find Ancient City Center through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Ancient City Ice Box
Ancient City Ice Box: Find Ancient City Ice Box through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Desert Well
Desert Well: Find Desert Well through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Trail Ruins Tower
Trail Ruins Tower: Find Trail Ruins Tower through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Shipwreck Stern
Shipwreck Stern: Find Shipwreck Stern through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Shipwreck Bow
Shipwreck Bow: Find Shipwreck Bow through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.




















