MINECRAFT FARSI DATABASE

Uses

Browse curated, version-aware Uses with practical details and connected guides.

1600 reviewed knowledge entries
AllPractical applications
Best Uses for Elder Guardian
Uses

Best Uses for Elder Guardian

Best Uses for Elder Guardian: Choose a use for Elder Guardian by checking spawn conditions, aggression trigger, control method, drops, and retreat route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Ravager
Uses

Best Uses for Ravager

Best Uses for Ravager: Choose a use for Ravager by checking spawn conditions, aggression trigger, control method, drops, and retreat route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Vindicator
Uses

Best Uses for Vindicator

Best Uses for Vindicator: Choose a use for Vindicator by checking spawn conditions, aggression trigger, control method, drops, and retreat route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Evoker
Uses

Best Uses for Evoker

Best Uses for Evoker: Choose a use for Evoker by checking spawn conditions, aggression trigger, control method, drops, and retreat route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Cherry Grove
Uses

Best Uses for Cherry Grove

Best Uses for Cherry Grove: Choose a use for Cherry Grove by checking dimension, climate neighbors, terrain, structures, resources, and return route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Deep Dark
Uses

Best Uses for Deep Dark

Best Uses for Deep Dark: Choose a use for Deep Dark by checking dimension, climate neighbors, terrain, structures, resources, and return route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Mangrove Swamp
Uses

Best Uses for Mangrove Swamp

Best Uses for Mangrove Swamp: Choose a use for Mangrove Swamp by checking dimension, climate neighbors, terrain, structures, resources, and return route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Lush Caves
Uses

Best Uses for Lush Caves

Best Uses for Lush Caves: Choose a use for Lush Caves by checking dimension, climate neighbors, terrain, structures, resources, and return route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Dripstone Caves
Uses

Best Uses for Dripstone Caves

Best Uses for Dripstone Caves: Choose a use for Dripstone Caves by checking dimension, climate neighbors, terrain, structures, resources, and return route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Basalt Deltas
Uses

Best Uses for Basalt Deltas

Best Uses for Basalt Deltas: Choose a use for Basalt Deltas by checking dimension, climate neighbors, terrain, structures, resources, and return route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Warped Forest
Uses

Best Uses for Warped Forest

Best Uses for Warped Forest: Choose a use for Warped Forest by checking dimension, climate neighbors, terrain, structures, resources, and return route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Soul Sand Valley
Uses

Best Uses for Soul Sand Valley

Best Uses for Soul Sand Valley: Choose a use for Soul Sand Valley by checking dimension, climate neighbors, terrain, structures, resources, and return route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for The End
Uses

Best Uses for The End

Best Uses for The End: Choose a use for The End by checking dimension, climate neighbors, terrain, structures, resources, and return route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Mushroom Fields
Uses

Best Uses for Mushroom Fields

Best Uses for Mushroom Fields: Choose a use for Mushroom Fields by checking dimension, climate neighbors, terrain, structures, resources, and return route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Nether Wastes
Uses

Best Uses for Nether Wastes

Best Uses for Nether Wastes: Choose a use for Nether Wastes by checking dimension, climate neighbors, terrain, structures, resources, and return route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Crimson Forest
Uses

Best Uses for Crimson Forest

Best Uses for Crimson Forest: Choose a use for Crimson Forest by checking dimension, climate neighbors, terrain, structures, resources, and return route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Frozen Peaks
Uses

Best Uses for Frozen Peaks

Best Uses for Frozen Peaks: Choose a use for Frozen Peaks by checking dimension, climate neighbors, terrain, structures, resources, and return route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Badlands
Uses

Best Uses for Badlands

Best Uses for Badlands: Choose a use for Badlands by checking dimension, climate neighbors, terrain, structures, resources, and return route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Warm Ocean
Uses

Best Uses for Warm Ocean

Best Uses for Warm Ocean: Choose a use for Warm Ocean by checking dimension, climate neighbors, terrain, structures, resources, and return route. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Mending
Uses

Best Uses for Mending

Best Uses for Mending: Choose a use for Mending by checking maximum level, compatible gear, conflicts, source, and anvil cost. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Fortune
Uses

Best Uses for Fortune

Best Uses for Fortune: Choose a use for Fortune by checking maximum level, compatible gear, conflicts, source, and anvil cost. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Silk Touch
Uses

Best Uses for Silk Touch

Best Uses for Silk Touch: Choose a use for Silk Touch by checking maximum level, compatible gear, conflicts, source, and anvil cost. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Efficiency
Uses

Best Uses for Efficiency

Best Uses for Efficiency: Choose a use for Efficiency by checking maximum level, compatible gear, conflicts, source, and anvil cost. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Unbreaking
Uses

Best Uses for Unbreaking

Best Uses for Unbreaking: Choose a use for Unbreaking by checking maximum level, compatible gear, conflicts, source, and anvil cost. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Sharpness
Uses

Best Uses for Sharpness

Best Uses for Sharpness: Choose a use for Sharpness by checking maximum level, compatible gear, conflicts, source, and anvil cost. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Protection
Uses

Best Uses for Protection

Best Uses for Protection: Choose a use for Protection by checking maximum level, compatible gear, conflicts, source, and anvil cost. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Feather Falling
Uses

Best Uses for Feather Falling

Best Uses for Feather Falling: Choose a use for Feather Falling by checking maximum level, compatible gear, conflicts, source, and anvil cost. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Depth Strider
Uses

Best Uses for Depth Strider

Best Uses for Depth Strider: Choose a use for Depth Strider by checking maximum level, compatible gear, conflicts, source, and anvil cost. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Wind Burst
Uses

Best Uses for Wind Burst

Best Uses for Wind Burst: Choose a use for Wind Burst by checking maximum level, compatible gear, conflicts, source, and anvil cost. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Looting
Uses

Best Uses for Looting

Best Uses for Looting: Choose a use for Looting by checking maximum level, compatible gear, conflicts, source, and anvil cost. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Power
Uses

Best Uses for Power

Best Uses for Power: Choose a use for Power by checking maximum level, compatible gear, conflicts, source, and anvil cost. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Infinity
Uses

Best Uses for Infinity

Best Uses for Infinity: Choose a use for Infinity by checking maximum level, compatible gear, conflicts, source, and anvil cost. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Respiration
Uses

Best Uses for Respiration

Best Uses for Respiration: Choose a use for Respiration by checking maximum level, compatible gear, conflicts, source, and anvil cost. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Swift Sneak
Uses

Best Uses for Swift Sneak

Best Uses for Swift Sneak: Choose a use for Swift Sneak by checking maximum level, compatible gear, conflicts, source, and anvil cost. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Healing
Uses

Best Uses for Healing

Best Uses for Healing: Choose a use for Healing by checking base potion, ingredient order, duration, amplifier, delivery form, and target. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Strength
Uses

Best Uses for Strength

Best Uses for Strength: Choose a use for Strength by checking base potion, ingredient order, duration, amplifier, delivery form, and target. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Swiftness
Uses

Best Uses for Swiftness

Best Uses for Swiftness: Choose a use for Swiftness by checking base potion, ingredient order, duration, amplifier, delivery form, and target. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Fire Resistance
Uses

Best Uses for Fire Resistance

Best Uses for Fire Resistance: Choose a use for Fire Resistance by checking base potion, ingredient order, duration, amplifier, delivery form, and target. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Night Vision
Uses

Best Uses for Night Vision

Best Uses for Night Vision: Choose a use for Night Vision by checking base potion, ingredient order, duration, amplifier, delivery form, and target. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Water Breathing
Uses

Best Uses for Water Breathing

Best Uses for Water Breathing: Choose a use for Water Breathing by checking base potion, ingredient order, duration, amplifier, delivery form, and target. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Slow Falling
Uses

Best Uses for Slow Falling

Best Uses for Slow Falling: Choose a use for Slow Falling by checking base potion, ingredient order, duration, amplifier, delivery form, and target. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Invisibility
Uses

Best Uses for Invisibility

Best Uses for Invisibility: Choose a use for Invisibility by checking base potion, ingredient order, duration, amplifier, delivery form, and target. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Leaping
Uses

Best Uses for Leaping

Best Uses for Leaping: Choose a use for Leaping by checking base potion, ingredient order, duration, amplifier, delivery form, and target. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Regeneration
Uses

Best Uses for Regeneration

Best Uses for Regeneration: Choose a use for Regeneration by checking base potion, ingredient order, duration, amplifier, delivery form, and target. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Poison
Uses

Best Uses for Poison

Best Uses for Poison: Choose a use for Poison by checking base potion, ingredient order, duration, amplifier, delivery form, and target. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Weakness
Uses

Best Uses for Weakness

Best Uses for Weakness: Choose a use for Weakness by checking base potion, ingredient order, duration, amplifier, delivery form, and target. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Harming
Uses

Best Uses for Harming

Best Uses for Harming: Choose a use for Harming by checking base potion, ingredient order, duration, amplifier, delivery form, and target. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate
Best Uses for Turtle Master
Uses

Best Uses for Turtle Master

Best Uses for Turtle Master: Choose a use for Turtle Master by checking base potion, ingredient order, duration, amplifier, delivery form, and target. Prove one small measurable application before committing rare resources to the main build.

1.21.8BothIntermediate