MINECRAFT FARSI DATABASE
Mobs
Browse curated, version-aware Mobs with practical details and connected guides.
Ocelot
Ocelot: For Ocelot, confirm the version, location, and required tool, then follow the page in order.
Creeper
Creeper: Spawns in dark Overworld areas where hostile mobs can spawn.
Enderman
Enderman: Spawns in all three dimensions; especially common in warped forests and the End.
Warden
Warden: Summoned by naturally generated sculk shriekers in the Deep Dark after repeated warnings.
Breeze
Breeze: Appears from specific Trial Spawners inside Trial Chambers.
Bogged
Bogged: Spawns in swamps and mangrove swamps and from some Trial Spawners.
Armadillo
Armadillo: Spawns in savanna and badlands biomes.
Allay
Allay: Find it imprisoned at pillager outposts or inside woodland mansion jail rooms.
Axolotl
Axolotl: Spawns underwater in Lush Caves when clay is nearby.
Piglin Brute
Piglin Brute: Generates with bastion remnants and does not respawn there.
Hoglin
Hoglin: Spawns mainly in crimson forests and some bastion remnants.
Phantom
Phantom: Appears in the Overworld night sky after the player avoids sleep for several in-game days.
Shulker
Shulker: Generates on the walls of End Cities.
Wither
Wither: Player-summoned with 4 soul sand or soul soil and 3 wither skeleton skulls.
Ender Dragon
Ender Dragon: The boss of the central End island; enter the End portal to reach it.
Iron Golem
Iron Golem: Created by villagers under the right village conditions, or built from 4 iron blocks and a carved pumpkin.
Zombie
Zombie: Spawns in dark Overworld areas; some variants also generate in structures.
Skeleton
Skeleton: Spawns in dark Overworld areas and attacks with a bow.
Drowned
Drowned: Spawns in ocean and river water; some hold tridents or nautilus shells.
Blaze
Blaze: Spawns in Nether Fortresses, especially from blaze spawners.
Wither Skeleton
Wither Skeleton: Spawns inside Nether Fortress bounding areas.
Guardian
Guardian: Spawns in and around Ocean Monuments.
Elder Guardian
Elder Guardian: Three generate in each Ocean Monument and apply Mining Fatigue.
Ravager
Ravager: Appears in later waves of village raids.
Vindicator
Vindicator: Found in woodland mansions and village raids.
Evoker
Evoker: Found in woodland mansions and later raid waves; drops a Totem of Undying.
Cow
Cow: Cow is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Pig
Pig: Pig is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Sheep
Sheep: Sheep is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Chicken
Chicken: Chicken is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Horse
Horse: Horse is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Donkey
Donkey: Donkey is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Mule
Mule: Mule is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Camel
Camel: Camel is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Llama
Llama: Llama is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Trader Llama
Trader Llama: Trader Llama is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Cat
Cat: Cat is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Fox
Fox: Fox is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Panda
Panda: Panda is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Rabbit
Rabbit: Rabbit is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Mooshroom
Mooshroom: Mooshroom is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Parrot
Parrot: Parrot is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Sniffer
Sniffer: Sniffer is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Turtle
Turtle: Turtle is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Cod
Cod: Cod is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Salmon
Salmon: Salmon is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Tropical Fish
Tropical Fish: Tropical Fish is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Pufferfish
Pufferfish: Pufferfish is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.















