MINECRAFT FARSI DATABASE

Potions

Browse curated, version-aware Potions with practical details and connected guides.

Long Swiftness
Potions

Long Swiftness

Long Swiftness: Brew Long Swiftness by adding Redstone Dust to Potion of Swiftness. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Strong Swiftness
Potions

Strong Swiftness

Strong Swiftness: Brew Strong Swiftness by adding Glowstone Dust to Potion of Swiftness. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Long Strength
Potions

Long Strength

Long Strength: Brew Long Strength by adding Redstone Dust to Potion of Strength. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Strong Strength
Potions

Strong Strength

Strong Strength: Brew Strong Strength by adding Glowstone Dust to Potion of Strength. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Long Leaping
Potions

Long Leaping

Long Leaping: Brew Long Leaping by adding Redstone Dust to Potion of Leaping. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Strong Leaping
Potions

Strong Leaping

Strong Leaping: Brew Strong Leaping by adding Glowstone Dust to Potion of Leaping. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Long Regeneration
Potions

Long Regeneration

Long Regeneration: Brew Long Regeneration by adding Redstone Dust to Potion of Regeneration. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Strong Regeneration
Potions

Strong Regeneration

Strong Regeneration: Brew Strong Regeneration by adding Glowstone Dust to Potion of Regeneration. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Long Poison
Potions

Long Poison

Long Poison: Brew Long Poison by adding Redstone Dust to Potion of Poison. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Strong Poison
Potions

Strong Poison

Strong Poison: Brew Strong Poison by adding Glowstone Dust to Potion of Poison. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Long Night Vision
Potions

Long Night Vision

Long Night Vision: Brew Long Night Vision by adding Redstone Dust to Potion of Night Vision. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Long Invisibility
Potions

Long Invisibility

Long Invisibility: Brew Long Invisibility by adding Redstone Dust to Potion of Invisibility. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Long Fire Resistance
Potions

Long Fire Resistance

Long Fire Resistance: Brew Long Fire Resistance by adding Redstone Dust to Potion of Fire Resistance. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Long Water Breathing
Potions

Long Water Breathing

Long Water Breathing: Brew Long Water Breathing by adding Redstone Dust to Potion of Water Breathing. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Long Slow Falling
Potions

Long Slow Falling

Long Slow Falling: Brew Long Slow Falling by adding Redstone Dust to Potion of Slow Falling. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Strong Healing
Potions

Strong Healing

Strong Healing: Brew Strong Healing by adding Glowstone Dust to Potion of Healing. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Strong Harming
Potions

Strong Harming

Strong Harming: Brew Strong Harming by adding Glowstone Dust to Potion of Harming. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Long Weakness
Potions

Long Weakness

Long Weakness: Brew Long Weakness by adding Redstone Dust to Potion of Weakness. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Long Turtle Master
Potions

Long Turtle Master

Long Turtle Master: Brew Long Turtle Master by adding Redstone Dust to Potion of the Turtle Master. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate
Strong Turtle Master
Potions

Strong Turtle Master

Strong Turtle Master: Brew Strong Turtle Master by adding Glowstone Dust to Potion of the Turtle Master. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothIntermediate