MINECRAFT FARSI DATABASE
Structures
Browse curated, version-aware Structures with practical details and connected guides.
Monster Room
Monster Room: Find Monster Room through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Ocean Ruins
Ocean Ruins: Find Ocean Ruins through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Cold Ocean Ruins
Cold Ocean Ruins: Find Cold Ocean Ruins through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Warm Ocean Ruins
Warm Ocean Ruins: Find Warm Ocean Ruins through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Fossil
Fossil: Find Fossil through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Amethyst Geode
Amethyst Geode: Find Amethyst Geode through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
End Ship
End Ship: Find End Ship through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Stronghold Library
Stronghold Library: Find Stronghold Library through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Stronghold Portal Room
Stronghold Portal Room: Find Stronghold Portal Room through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Plains Village
Plains Village: Find Plains Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Desert Village
Desert Village: Find Desert Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Savanna Village
Savanna Village: Find Savanna Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Taiga Village
Taiga Village: Find Taiga Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Snowy Village
Snowy Village: Find Snowy Village through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Village Weaponsmith
Village Weaponsmith: Find Village Weaponsmith through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Trial Chamber Entrance
Trial Chamber Entrance: Find Trial Chamber Entrance through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Trial Chamber Corridor
Trial Chamber Corridor: Find Trial Chamber Corridor through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Trial Chamber Intersection
Trial Chamber Intersection: Find Trial Chamber Intersection through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Ominous Vault Room
Ominous Vault Room: Find Ominous Vault Room through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Mineshaft Cave Spider Room
Mineshaft Cave Spider Room: Find Mineshaft Cave Spider Room through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Woodland Mansion Jail
Woodland Mansion Jail: Find Woodland Mansion Jail through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Woodland Mansion Arena
Woodland Mansion Arena: Find Woodland Mansion Arena through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Ancient City Center
Ancient City Center: Find Ancient City Center through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Ancient City Ice Box
Ancient City Ice Box: Find Ancient City Ice Box through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Desert Well
Desert Well: Find Desert Well through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Trail Ruins Tower
Trail Ruins Tower: Find Trail Ruins Tower through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Shipwreck Stern
Shipwreck Stern: Find Shipwreck Stern through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
Shipwreck Bow
Shipwreck Bow: Find Shipwreck Bow through its parent structure, biome clues, an explorer map, or Locate when allowed. Establish an exit point, clear one room at a time, mark searched branches, and secure unique loot immediately.
