MINECRAFT FARSI DATABASE

Guides

Browse curated, version-aware Guides with practical details and connected guides.

How to Use Command Syntax
Guides

How to Use Command Syntax

How to Use Command Syntax: Use a slash, command name, and ordered arguments; read errors from left to right.

1.21.8BothIntermediate
How to Use Target Selectors
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How to Use Target Selectors

How to Use Target Selectors: Use @s, @p, @a, @e, and selector filters to choose command targets.

1.21.8BothIntermediate
How to Use Command Coordinates
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How to Use Command Coordinates

How to Use Command Coordinates: Absolute X Y Z coordinates point to one fixed world position.

1.21.8BothIntermediate
How to Use Relative Coordinates
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How to Use Relative Coordinates

How to Use Relative Coordinates: Prefix coordinates with ~ to offset them from the execution position.

1.21.8BothIntermediate
How to Use Local Coordinates
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How to Use Local Coordinates

How to Use Local Coordinates: Use ^left ^up ^forward for movement relative to execution rotation.

1.21.8BothIntermediate
How to Use Execute As and At
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How to Use Execute As and At

How to Use Execute As and At: execute as changes the executor; execute at changes the execution position.

1.21.8BothIntermediate
How to Use Execute Positioned
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How to Use Execute Positioned

How to Use Execute Positioned: execute positioned moves the command context without teleporting the entity.

1.21.8BothIntermediate
How to Use Execute If and Unless
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How to Use Execute If and Unless

How to Use Execute If and Unless: Gate a command by entity, block, score, biome, data, or another supported condition.

1.21.8BothIntermediate
How to Use Scoreboard Objectives
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How to Use Scoreboard Objectives

How to Use Scoreboard Objectives: Create an objective with /scoreboard objectives add before storing scores.

1.21.8BothIntermediate
How to Use Scoreboard Players
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How to Use Scoreboard Players

How to Use Scoreboard Players: Use set, add, remove, operation, and reset to manage stored scores.

1.21.8BothIntermediate
How to Use Scoreboard Display
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How to Use Scoreboard Display

How to Use Scoreboard Display: Show an objective in the sidebar, player list, or below names.

1.21.8BothIntermediate
How to Use Entity Tags
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How to Use Entity Tags

How to Use Entity Tags: Use /tag to add lightweight labels that selectors can test later.

1.21.8BothIntermediate
How to Use Teams
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How to Use Teams

How to Use Teams: Use teams for grouping, friendly-fire rules, colors, and collision behavior.

1.21.8BothIntermediate
How to Use Gamerule
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How to Use Gamerule

How to Use Gamerule: Read a gamerule first, then change only the rule required by the world design.

1.21.8BothIntermediate
How to Use Set Time
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How to Use Set Time

How to Use Set Time: Use /time set or /time add to control the daylight cycle value.

1.21.8BothIntermediate
How to Use Set Weather
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How to Use Set Weather

How to Use Set Weather: Use /weather clear, rain, or thunder with an optional duration.

1.21.8BothIntermediate
How to Use Set Difficulty
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How to Use Set Difficulty

How to Use Set Difficulty: Use /difficulty with peaceful, easy, normal, or hard.

1.21.8BothIntermediate
How to Use Change Gamemode
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How to Use Change Gamemode

How to Use Change Gamemode: Use /gamemode and an explicit target when changing another player.

1.21.8BothIntermediate
How to Use Teleport Command
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How to Use Teleport Command

How to Use Teleport Command: Use /teleport with a target and destination, checking dimension and facing.

1.21.8BothIntermediate
How to Use Give Command
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How to Use Give Command

How to Use Give Command: Use /give target item count and verify the item identifier for the edition.

1.21.8BothIntermediate
How to Use Summon Command
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How to Use Summon Command

How to Use Summon Command: Use /summon entity coordinates, then add data only after the base summon works.

1.21.8BothIntermediate
How to Use Effect Command
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How to Use Effect Command

How to Use Effect Command: Apply, clear, and time status effects with an explicit target and amplifier.

1.21.8BothIntermediate
How to Use Enchant Command
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How to Use Enchant Command

How to Use Enchant Command: Hold a compatible item before using /enchant target enchantment level.

1.21.8BothIntermediate
How to Use Clear Command
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How to Use Clear Command

How to Use Clear Command: Test item filters with a zero count before removing inventory items.

1.21.8BothIntermediate
How to Use Fill Command
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How to Use Fill Command

How to Use Fill Command: Use two opposite corners and stay within the command volume limit.

1.21.8BothIntermediate
How to Use Clone Command
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How to Use Clone Command

How to Use Clone Command: Define source corners and a destination corner; test masked or filtered mode on a copy.

1.21.8BothIntermediate
How to Use Setblock Command
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How to Use Setblock Command

How to Use Setblock Command: Place one block with replace, keep, or destroy behavior as needed.

1.21.8BothIntermediate
How to Use Locate Command
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How to Use Locate Command

How to Use Locate Command: Locate structures or biomes with the syntax supported by your edition.

1.21.8BothIntermediate
How to Use Loot Command
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How to Use Loot Command

How to Use Loot Command: Route a loot table result to inventory, a container, the world, or an entity.

1.21.8BothIntermediate
How to Use Particle Command
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How to Use Particle Command

How to Use Particle Command: Spawn a small particle test first, then tune position, spread, speed, and viewers.

1.21.8BothIntermediate
How to Use Playsound Command
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How to Use Playsound Command

How to Use Playsound Command: Play a sound for selected players with source, position, volume, and pitch.

1.21.8BothIntermediate
How to Use Title Command
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How to Use Title Command

How to Use Title Command: Set title timing before showing title, subtitle, or actionbar text.

1.21.8BothIntermediate
How to Use Tellraw Command
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How to Use Tellraw Command

How to Use Tellraw Command: Build JSON text in small valid components before adding clicks or hover events.

1.21.8BothIntermediate
How to Use Spawnpoint Command
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How to Use Spawnpoint Command

How to Use Spawnpoint Command: Set a player spawn position and verify that the destination remains safe.

1.21.8BothIntermediate
How to Use Setworldspawn Command
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How to Use Setworldspawn Command

How to Use Setworldspawn Command: Set the shared world spawn, then test spawn-radius behavior.

1.21.8BothIntermediate
How to Use Worldborder Command
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How to Use Worldborder Command

How to Use Worldborder Command: Set center first, then change size gradually and configure warning distance.

1.21.8BothIntermediate
How to Use Advancement Command
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How to Use Advancement Command

How to Use Advancement Command: Grant, revoke, or test Java advancements with precise scopes.

1.21.8BothIntermediate
How to Use Function Command
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How to Use Function Command

How to Use Function Command: Put tested commands in a datapack function and call it by namespace.

1.21.8BothIntermediate
How to Use Schedule Function
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How to Use Schedule Function

How to Use Schedule Function: Schedule a function after a delay and choose replace or append intentionally.

1.21.8BothIntermediate
How to Use Data Command
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How to Use Data Command

How to Use Data Command: Use data get before data modify, and work on copied test entities or storage.

1.21.8BothIntermediate