MINECRAFT FARSI DATABASE
Projects
Browse curated, version-aware Projects with practical details and connected guides.
Amethyst Geode Practice Project
Amethyst Geode Practice Project: Build a small Creative practice project for Amethyst Geode that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
End Ship Practice Project
End Ship Practice Project: Build a small Creative practice project for End Ship that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Stronghold Library Practice Project
Stronghold Library Practice Project: Build a small Creative practice project for Stronghold Library that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Stronghold Portal Room Practice Project
Stronghold Portal Room Practice Project: Build a small Creative practice project for Stronghold Portal Room that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Plains Village Practice Project
Plains Village Practice Project: Build a small Creative practice project for Plains Village that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Desert Village Practice Project
Desert Village Practice Project: Build a small Creative practice project for Desert Village that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Savanna Village Practice Project
Savanna Village Practice Project: Build a small Creative practice project for Savanna Village that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Taiga Village Practice Project
Taiga Village Practice Project: Build a small Creative practice project for Taiga Village that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Snowy Village Practice Project
Snowy Village Practice Project: Build a small Creative practice project for Snowy Village that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Village Weaponsmith Practice Project
Village Weaponsmith Practice Project: Build a small Creative practice project for Village Weaponsmith that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Trial Chamber Entrance Practice Project
Trial Chamber Entrance Practice Project: Build a small Creative practice project for Trial Chamber Entrance that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Trial Chamber Corridor Practice Project
Trial Chamber Corridor Practice Project: Build a small Creative practice project for Trial Chamber Corridor that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Trial Chamber Intersection Practice Project
Trial Chamber Intersection Practice Project: Build a small Creative practice project for Trial Chamber Intersection that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Ominous Vault Room Practice Project
Ominous Vault Room Practice Project: Build a small Creative practice project for Ominous Vault Room that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Mineshaft Cave Spider Room Practice Project
Mineshaft Cave Spider Room Practice Project: Build a small Creative practice project for Mineshaft Cave Spider Room that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Woodland Mansion Jail Practice Project
Woodland Mansion Jail Practice Project: Build a small Creative practice project for Woodland Mansion Jail that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Woodland Mansion Arena Practice Project
Woodland Mansion Arena Practice Project: Build a small Creative practice project for Woodland Mansion Arena that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Ancient City Center Practice Project
Ancient City Center Practice Project: Build a small Creative practice project for Ancient City Center that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Ancient City Ice Box Practice Project
Ancient City Ice Box Practice Project: Build a small Creative practice project for Ancient City Ice Box that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Desert Well Practice Project
Desert Well Practice Project: Build a small Creative practice project for Desert Well that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Trail Ruins Tower Practice Project
Trail Ruins Tower Practice Project: Build a small Creative practice project for Trail Ruins Tower that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Shipwreck Stern Practice Project
Shipwreck Stern Practice Project: Build a small Creative practice project for Shipwreck Stern that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Shipwreck Bow Practice Project
Shipwreck Bow Practice Project: Build a small Creative practice project for Shipwreck Bow that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Bastion Bridge Practice Project
Bastion Bridge Practice Project: Build a small Creative practice project for Bastion Bridge that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Bastion Treasure Room Practice Project
Bastion Treasure Room Practice Project: Build a small Creative practice project for Bastion Treasure Room that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Bastion Hoglin Stable Practice Project
Bastion Hoglin Stable Practice Project: Build a small Creative practice project for Bastion Hoglin Stable that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Bastion Housing Units Practice Project
Bastion Housing Units Practice Project: Build a small Creative practice project for Bastion Housing Units that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Nether Fortress Bridge Practice Project
Nether Fortress Bridge Practice Project: Build a small Creative practice project for Nether Fortress Bridge that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Nether Fortress Interior Practice Project
Nether Fortress Interior Practice Project: Build a small Creative practice project for Nether Fortress Interior that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
End City Tower Practice Project
End City Tower Practice Project: Build a small Creative practice project for End City Tower that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
End City Treasure Room Practice Project
End City Treasure Room Practice Project: Build a small Creative practice project for End City Treasure Room that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
End Gateway Practice Project
End Gateway Practice Project: Build a small Creative practice project for End Gateway that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Obsidian Pillar Practice Project
Obsidian Pillar Practice Project: Build a small Creative practice project for Obsidian Pillar that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.
Light Levels Practice Project
Light Levels Practice Project: Build a small Creative practice project for Light Levels that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.
Hostile Mob Cap Practice Project
Hostile Mob Cap Practice Project: Build a small Creative practice project for Hostile Mob Cap that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.
Passive Mob Cap Practice Project
Passive Mob Cap Practice Project: Build a small Creative practice project for Passive Mob Cap that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.
Spawn Chunks Practice Project
Spawn Chunks Practice Project: Build a small Creative practice project for Spawn Chunks that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.
Simulation Distance Practice Project
Simulation Distance Practice Project: Build a small Creative practice project for Simulation Distance that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.
Render Distance Practice Project
Render Distance Practice Project: Build a small Creative practice project for Render Distance that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.
Random Ticks Practice Project
Random Ticks Practice Project: Build a small Creative practice project for Random Ticks that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.
Random Tick Speed Practice Project
Random Tick Speed Practice Project: Build a small Creative practice project for Random Tick Speed that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.
Game Tick Practice Project
Game Tick Practice Project: Build a small Creative practice project for Game Tick that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.
Day Night Cycle Practice Project
Day Night Cycle Practice Project: Build a small Creative practice project for Day Night Cycle that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.
Weather Cycle Practice Project
Weather Cycle Practice Project: Build a small Creative practice project for Weather Cycle that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.
Sleep Percentage Practice Project
Sleep Percentage Practice Project: Build a small Creative practice project for Sleep Percentage that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.
Chunk Coordinates Practice Project
Chunk Coordinates Practice Project: Build a small Creative practice project for Chunk Coordinates that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.
Chunk Borders Practice Project
Chunk Borders Practice Project: Build a small Creative practice project for Chunk Borders that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.
Slime Chunks Practice Project
Slime Chunks Practice Project: Build a small Creative practice project for Slime Chunks that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.

