MINECRAFT FARSI DATABASE

Projects

Browse curated, version-aware Projects with practical details and connected guides.

1600 reviewed knowledge entries
AllPractice project
Amethyst Geode Practice Project
Projects

Amethyst Geode Practice Project

Amethyst Geode Practice Project: Build a small Creative practice project for Amethyst Geode that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
End Ship Practice Project
Projects

End Ship Practice Project

End Ship Practice Project: Build a small Creative practice project for End Ship that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Stronghold Library Practice Project
Projects

Stronghold Library Practice Project

Stronghold Library Practice Project: Build a small Creative practice project for Stronghold Library that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Stronghold Portal Room Practice Project
Projects

Stronghold Portal Room Practice Project

Stronghold Portal Room Practice Project: Build a small Creative practice project for Stronghold Portal Room that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Plains Village Practice Project
Projects

Plains Village Practice Project

Plains Village Practice Project: Build a small Creative practice project for Plains Village that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Desert Village Practice Project
Projects

Desert Village Practice Project

Desert Village Practice Project: Build a small Creative practice project for Desert Village that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Savanna Village Practice Project
Projects

Savanna Village Practice Project

Savanna Village Practice Project: Build a small Creative practice project for Savanna Village that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Taiga Village Practice Project
Projects

Taiga Village Practice Project

Taiga Village Practice Project: Build a small Creative practice project for Taiga Village that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Snowy Village Practice Project
Projects

Snowy Village Practice Project

Snowy Village Practice Project: Build a small Creative practice project for Snowy Village that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Village Weaponsmith Practice Project
Projects

Village Weaponsmith Practice Project

Village Weaponsmith Practice Project: Build a small Creative practice project for Village Weaponsmith that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Trial Chamber Entrance Practice Project
Projects

Trial Chamber Entrance Practice Project

Trial Chamber Entrance Practice Project: Build a small Creative practice project for Trial Chamber Entrance that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Trial Chamber Corridor Practice Project
Projects

Trial Chamber Corridor Practice Project

Trial Chamber Corridor Practice Project: Build a small Creative practice project for Trial Chamber Corridor that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Trial Chamber Intersection Practice Project
Projects

Trial Chamber Intersection Practice Project

Trial Chamber Intersection Practice Project: Build a small Creative practice project for Trial Chamber Intersection that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Ominous Vault Room Practice Project
Projects

Ominous Vault Room Practice Project

Ominous Vault Room Practice Project: Build a small Creative practice project for Ominous Vault Room that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Mineshaft Cave Spider Room Practice Project
Projects

Mineshaft Cave Spider Room Practice Project

Mineshaft Cave Spider Room Practice Project: Build a small Creative practice project for Mineshaft Cave Spider Room that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Woodland Mansion Jail Practice Project
Projects

Woodland Mansion Jail Practice Project

Woodland Mansion Jail Practice Project: Build a small Creative practice project for Woodland Mansion Jail that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Woodland Mansion Arena Practice Project
Projects

Woodland Mansion Arena Practice Project

Woodland Mansion Arena Practice Project: Build a small Creative practice project for Woodland Mansion Arena that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Ancient City Center Practice Project
Projects

Ancient City Center Practice Project

Ancient City Center Practice Project: Build a small Creative practice project for Ancient City Center that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Ancient City Ice Box Practice Project
Projects

Ancient City Ice Box Practice Project

Ancient City Ice Box Practice Project: Build a small Creative practice project for Ancient City Ice Box that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Desert Well Practice Project
Projects

Desert Well Practice Project

Desert Well Practice Project: Build a small Creative practice project for Desert Well that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Trail Ruins Tower Practice Project
Projects

Trail Ruins Tower Practice Project

Trail Ruins Tower Practice Project: Build a small Creative practice project for Trail Ruins Tower that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Shipwreck Stern Practice Project
Projects

Shipwreck Stern Practice Project

Shipwreck Stern Practice Project: Build a small Creative practice project for Shipwreck Stern that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Shipwreck Bow Practice Project
Projects

Shipwreck Bow Practice Project

Shipwreck Bow Practice Project: Build a small Creative practice project for Shipwreck Bow that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Bastion Bridge Practice Project
Projects

Bastion Bridge Practice Project

Bastion Bridge Practice Project: Build a small Creative practice project for Bastion Bridge that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Bastion Treasure Room Practice Project
Projects

Bastion Treasure Room Practice Project

Bastion Treasure Room Practice Project: Build a small Creative practice project for Bastion Treasure Room that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Bastion Hoglin Stable Practice Project
Projects

Bastion Hoglin Stable Practice Project

Bastion Hoglin Stable Practice Project: Build a small Creative practice project for Bastion Hoglin Stable that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Bastion Housing Units Practice Project
Projects

Bastion Housing Units Practice Project

Bastion Housing Units Practice Project: Build a small Creative practice project for Bastion Housing Units that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Nether Fortress Bridge Practice Project
Projects

Nether Fortress Bridge Practice Project

Nether Fortress Bridge Practice Project: Build a small Creative practice project for Nether Fortress Bridge that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Nether Fortress Interior Practice Project
Projects

Nether Fortress Interior Practice Project

Nether Fortress Interior Practice Project: Build a small Creative practice project for Nether Fortress Interior that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
End City Tower Practice Project
Projects

End City Tower Practice Project

End City Tower Practice Project: Build a small Creative practice project for End City Tower that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
End City Treasure Room Practice Project
Projects

End City Treasure Room Practice Project

End City Treasure Room Practice Project: Build a small Creative practice project for End City Treasure Room that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
End Gateway Practice Project
Projects

End Gateway Practice Project

End Gateway Practice Project: Build a small Creative practice project for End Gateway that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Obsidian Pillar Practice Project
Projects

Obsidian Pillar Practice Project

Obsidian Pillar Practice Project: Build a small Creative practice project for Obsidian Pillar that makes biome or map route, entrance plan, hazards, unique loot, and exit visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Light Levels Practice Project
Projects

Light Levels Practice Project

Light Levels Practice Project: Build a small Creative practice project for Light Levels that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Hostile Mob Cap Practice Project
Projects

Hostile Mob Cap Practice Project

Hostile Mob Cap Practice Project: Build a small Creative practice project for Hostile Mob Cap that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Passive Mob Cap Practice Project
Projects

Passive Mob Cap Practice Project

Passive Mob Cap Practice Project: Build a small Creative practice project for Passive Mob Cap that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Spawn Chunks Practice Project
Projects

Spawn Chunks Practice Project

Spawn Chunks Practice Project: Build a small Creative practice project for Spawn Chunks that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Simulation Distance Practice Project
Projects

Simulation Distance Practice Project

Simulation Distance Practice Project: Build a small Creative practice project for Simulation Distance that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Render Distance Practice Project
Projects

Render Distance Practice Project

Render Distance Practice Project: Build a small Creative practice project for Render Distance that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Random Ticks Practice Project
Projects

Random Ticks Practice Project

Random Ticks Practice Project: Build a small Creative practice project for Random Ticks that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Random Tick Speed Practice Project
Projects

Random Tick Speed Practice Project

Random Tick Speed Practice Project: Build a small Creative practice project for Random Tick Speed that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Game Tick Practice Project
Projects

Game Tick Practice Project

Game Tick Practice Project: Build a small Creative practice project for Game Tick that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Day Night Cycle Practice Project
Projects

Day Night Cycle Practice Project

Day Night Cycle Practice Project: Build a small Creative practice project for Day Night Cycle that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Weather Cycle Practice Project
Projects

Weather Cycle Practice Project

Weather Cycle Practice Project: Build a small Creative practice project for Weather Cycle that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Sleep Percentage Practice Project
Projects

Sleep Percentage Practice Project

Sleep Percentage Practice Project: Build a small Creative practice project for Sleep Percentage that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Chunk Coordinates Practice Project
Projects

Chunk Coordinates Practice Project

Chunk Coordinates Practice Project: Build a small Creative practice project for Chunk Coordinates that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Chunk Borders Practice Project
Projects

Chunk Borders Practice Project

Chunk Borders Practice Project: Build a small Creative practice project for Chunk Borders that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate
Slime Chunks Practice Project
Projects

Slime Chunks Practice Project

Slime Chunks Practice Project: Build a small Creative practice project for Slime Chunks that makes edition, gamerules, measurement, reproducibility, and scale visible. After three successful runs, move the design to Survival with shutdown and repair access.

1.21.8BothIntermediate