MINECRAFT FARSI DATABASE
Tips
Browse curated, version-aware Tips with practical details and connected guides.
Trade Sticks for Emeralds
Trade Sticks for Emeralds: For Trade Sticks for Emeralds, confirm the version, location, and required tool, then follow the page in order.
Label Your Storage
Label Your Storage: For Label Your Storage, confirm the version, location, and required tool, then follow the page in order.
Reset Enchantments Cheaply
Reset Enchantments Cheaply: For Reset Enchantments Cheaply, confirm the version, location, and required tool, then follow the page in order.
Mark Coordinates
Mark Coordinates: For Mark Coordinates, confirm the version, location, and required tool, then follow the page in order.
Bring Milk to Raids
Bring Milk to Raids: For Bring Milk to Raids, confirm the version, location, and required tool, then follow the page in order.
Wear a Carved Pumpkin in the End
Wear a Carved Pumpkin in the End: For Wear a Carved Pumpkin in the End, confirm the version, location, and required tool, then follow the page in order.
Cow Field Checklist
Cow Field Checklist: Cow is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Pig Field Checklist
Pig Field Checklist: Pig is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Sheep Field Checklist
Sheep Field Checklist: Sheep is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Chicken Field Checklist
Chicken Field Checklist: Chicken is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Horse Field Checklist
Horse Field Checklist: Horse is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Donkey Field Checklist
Donkey Field Checklist: Donkey is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Mule Field Checklist
Mule Field Checklist: Mule is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Camel Field Checklist
Camel Field Checklist: Camel is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Llama Field Checklist
Llama Field Checklist: Llama is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Trader Llama Field Checklist
Trader Llama Field Checklist: Trader Llama is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Cat Field Checklist
Cat Field Checklist: Cat is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Ocelot Field Checklist
Ocelot Field Checklist: Ocelot is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Fox Field Checklist
Fox Field Checklist: Fox is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Panda Field Checklist
Panda Field Checklist: Panda is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Rabbit Field Checklist
Rabbit Field Checklist: Rabbit is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Mooshroom Field Checklist
Mooshroom Field Checklist: Mooshroom is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Parrot Field Checklist
Parrot Field Checklist: Parrot is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Sniffer Field Checklist
Sniffer Field Checklist: Sniffer is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Turtle Field Checklist
Turtle Field Checklist: Turtle is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Cod Field Checklist
Cod Field Checklist: Cod is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Salmon Field Checklist
Salmon Field Checklist: Salmon is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Squid Field Checklist
Squid Field Checklist: Squid is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Glow Squid Field Checklist
Glow Squid Field Checklist: Glow Squid is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Bat Field Checklist
Bat Field Checklist: Bat is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Tadpole Field Checklist
Tadpole Field Checklist: Tadpole is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Strider Field Checklist
Strider Field Checklist: Strider is normally passive. Find its matching biome, prepare the correct food, lead, bucket, saddle, or enclosure, and protect it from hostile mobs before breeding or transport.
Wolf Field Checklist
Wolf Field Checklist: Wolf is neutral or conditionally aggressive. Learn its trigger before approaching, avoid accidental hits, and keep an escape route or calming item ready.
Polar Bear Field Checklist
Polar Bear Field Checklist: Polar Bear is neutral or conditionally aggressive. Learn its trigger before approaching, avoid accidental hits, and keep an escape route or calming item ready.
Goat Field Checklist
Goat Field Checklist: Goat is neutral or conditionally aggressive. Learn its trigger before approaching, avoid accidental hits, and keep an escape route or calming item ready.
Bee Field Checklist
Bee Field Checklist: Bee is neutral or conditionally aggressive. Learn its trigger before approaching, avoid accidental hits, and keep an escape route or calming item ready.
Dolphin Field Checklist
Dolphin Field Checklist: Dolphin is neutral or conditionally aggressive. Learn its trigger before approaching, avoid accidental hits, and keep an escape route or calming item ready.
Piglin Field Checklist
Piglin Field Checklist: Piglin is neutral or conditionally aggressive. Learn its trigger before approaching, avoid accidental hits, and keep an escape route or calming item ready.
Zombified Piglin Field Checklist
Zombified Piglin Field Checklist: Zombified Piglin is neutral or conditionally aggressive. Learn its trigger before approaching, avoid accidental hits, and keep an escape route or calming item ready.
Spider Field Checklist
Spider Field Checklist: Spider is neutral or conditionally aggressive. Learn its trigger before approaching, avoid accidental hits, and keep an escape route or calming item ready.
Cave Spider Field Checklist
Cave Spider Field Checklist: Cave Spider is neutral or conditionally aggressive. Learn its trigger before approaching, avoid accidental hits, and keep an escape route or calming item ready.
Iron Golem Field Checklist
Iron Golem Field Checklist: Iron Golem is neutral or conditionally aggressive. Learn its trigger before approaching, avoid accidental hits, and keep an escape route or calming item ready.
Snow Golem Field Checklist
Snow Golem Field Checklist: Snow Golem is neutral or conditionally aggressive. Learn its trigger before approaching, avoid accidental hits, and keep an escape route or calming item ready.
Husk Field Checklist
Husk Field Checklist: Husk is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Stray Field Checklist
Stray Field Checklist: Stray is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Zombie Villager Field Checklist
Zombie Villager Field Checklist: Zombie Villager is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Baby Zombie Field Checklist
Baby Zombie Field Checklist: Baby Zombie is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Witch Field Checklist
Witch Field Checklist: Witch is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.






