MINECRAFT FARSI DATABASE
Tips
Browse curated, version-aware Tips with practical details and connected guides.
Stone Age Checklist
Stone Age Checklist: Mine stone with your new pickaxe.
Getting an Upgrade Checklist
Getting an Upgrade Checklist: Craft or obtain a stone pickaxe.
Acquire Hardware Checklist
Acquire Hardware Checklist: Smelt an iron ingot.
Suit Up Checklist
Suit Up Checklist: Wear a piece of iron armor.
Hot Stuff Checklist
Hot Stuff Checklist: Fill a bucket with lava.
Isn’t It Iron Pick Checklist
Isn’t It Iron Pick Checklist: Obtain an iron pickaxe.
Not Today Thank You Checklist
Not Today Thank You Checklist: Block a projectile with a shield.
Ice Bucket Challenge Checklist
Ice Bucket Challenge Checklist: Obtain obsidian.
Diamonds Advancement Checklist
Diamonds Advancement Checklist: Obtain a diamond.
We Need to Go Deeper Checklist
We Need to Go Deeper Checklist: Enter the Nether.
Cover Me With Diamonds Checklist
Cover Me With Diamonds Checklist: Wear a complete set of diamond armor.
Enchanter Checklist
Enchanter Checklist: Enchant an item at an enchanting table.
Zombie Doctor Checklist
Zombie Doctor Checklist: Cure a zombie villager.
Eye Spy Checklist
Eye Spy Checklist: Follow an Eye of Ender into a stronghold.
The End Advancement Checklist
The End Advancement Checklist: Enter the End dimension.
Free the End Checklist
Free the End Checklist: Defeat the Ender Dragon.
The Next Generation Checklist
The Next Generation Checklist: Hold the dragon egg.
Remote Getaway Checklist
Remote Getaway Checklist: Escape the central End island through an End gateway.
The End Again Checklist
The End Again Checklist: Respawn the Ender Dragon.
You Need a Mint Checklist
You Need a Mint Checklist: Collect dragon breath in a glass bottle.
The City at the End of the Game Checklist
The City at the End of the Game Checklist: Enter an End City.
Sky’s the Limit Checklist
Sky’s the Limit Checklist: Find and equip elytra.
Great View From Up Here Checklist
Great View From Up Here Checklist: Levitate 50 blocks from a Shulker attack.
Return to Sender Checklist
Return to Sender Checklist: Deflect a Ghast fireball back into it.
Those Were the Days Checklist
Those Were the Days Checklist: Enter a Bastion Remnant.
Hidden in the Depths Checklist
Hidden in the Depths Checklist: Obtain ancient debris.
Subspace Bubble Checklist
Subspace Bubble Checklist: Use the Nether to travel a long Overworld distance.
A Terrible Fortress Checklist
A Terrible Fortress Checklist: Enter a Nether Fortress.
Into Fire Checklist
Into Fire Checklist: Obtain a blaze rod.
Local Brewery Checklist
Local Brewery Checklist: Take a potion from a brewing stand.
Bring Home the Beacon Checklist
Bring Home the Beacon Checklist: Construct and activate a beacon.
Uneasy Alliance Checklist
Uneasy Alliance Checklist: Bring a Ghast to the Overworld and kill it there.
Spooky Scary Skeleton Checklist
Spooky Scary Skeleton Checklist: Obtain a wither skeleton skull.
Withering Heights Checklist
Withering Heights Checklist: Summon the Wither.
How Did We Get Here Checklist
How Did We Get Here Checklist: Have every required status effect at the same time.
Adventure Advancement Checklist
Adventure Advancement Checklist: Kill an entity or be killed by one.
Monster Hunter Checklist
Monster Hunter Checklist: Kill any hostile monster.
Take Aim Checklist
Take Aim Checklist: Shoot a target with an arrow.
Sweet Dreams Checklist
Sweet Dreams Checklist: Sleep in a bed to change your respawn point.
A Complete Catalogue Checklist
A Complete Catalogue Checklist: Tame every cat variant.
Aqua Affinity Field Checklist
Aqua Affinity Field Checklist: Aqua Affinity reaches level 1. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.
Bane of Arthropods Field Checklist
Bane of Arthropods Field Checklist: Bane of Arthropods reaches level 5. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.
Blast Protection Field Checklist
Blast Protection Field Checklist: Blast Protection reaches level 4. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.
Breach Field Checklist
Breach Field Checklist: Breach reaches level 4. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.
Channeling Field Checklist
Channeling Field Checklist: Channeling reaches level 1. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.
Curse of Binding Field Checklist
Curse of Binding Field Checklist: Curse of Binding reaches level 1. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.
Curse of Vanishing Field Checklist
Curse of Vanishing Field Checklist: Curse of Vanishing reaches level 1. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.
Density Field Checklist
Density Field Checklist: Density reaches level 5. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

