MINECRAFT FARSI DATABASE
Tips
Browse curated, version-aware Tips with practical details and connected guides.
Silverfish Field Checklist
Silverfish Field Checklist: Silverfish is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Endermite Field Checklist
Endermite Field Checklist: Endermite is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Slime Field Checklist
Slime Field Checklist: Slime is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Magma Cube Field Checklist
Magma Cube Field Checklist: Magma Cube is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Ghast Field Checklist
Ghast Field Checklist: Ghast is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Vex Field Checklist
Vex Field Checklist: Vex is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Pillager Field Checklist
Pillager Field Checklist: Pillager is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Guardian Field Checklist
Guardian Field Checklist: Guardian is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Blaze Field Checklist
Blaze Field Checklist: Blaze is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Wither Skeleton Field Checklist
Wither Skeleton Field Checklist: Wither Skeleton is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Drowned Field Checklist
Drowned Field Checklist: Drowned is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Shulker Field Checklist
Shulker Field Checklist: Shulker is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Phantom Field Checklist
Phantom Field Checklist: Phantom is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Hoglin Field Checklist
Hoglin Field Checklist: Hoglin is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Piglin Brute Field Checklist
Piglin Brute Field Checklist: Piglin Brute is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Ravager Field Checklist
Ravager Field Checklist: Ravager is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Vindicator Field Checklist
Vindicator Field Checklist: Vindicator is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Evoker Field Checklist
Evoker Field Checklist: Evoker is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Bogged Field Checklist
Bogged Field Checklist: Bogged is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
Breeze Field Checklist
Breeze Field Checklist: Breeze is hostile. Confirm its spawn biome or structure, control line of sight and extra mobs, fight from prepared terrain, and verify whether the desired drop requires a player kill.
