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Tips

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Fire Aspect Field Checklist
Tips

Fire Aspect Field Checklist

Fire Aspect Field Checklist: Fire Aspect reaches level 2. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8BothBeginner
Fire Protection Field Checklist
Tips

Fire Protection Field Checklist

Fire Protection Field Checklist: Fire Protection reaches level 4. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8BothBeginner
Flame Field Checklist
Tips

Flame Field Checklist

Flame Field Checklist: Flame reaches level 1. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8BothBeginner
Frost Walker Field Checklist
Tips

Frost Walker Field Checklist

Frost Walker Field Checklist: Frost Walker reaches level 2. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8BothBeginner
Impaling Field Checklist
Tips

Impaling Field Checklist

Impaling Field Checklist: Impaling reaches level 5. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8BothBeginner
Knockback Field Checklist
Tips

Knockback Field Checklist

Knockback Field Checklist: Knockback reaches level 2. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8BothBeginner
Loyalty Field Checklist
Tips

Loyalty Field Checklist

Loyalty Field Checklist: Loyalty reaches level 3. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8BothBeginner
Luck of the Sea Field Checklist
Tips

Luck of the Sea Field Checklist

Luck of the Sea Field Checklist: Luck of the Sea reaches level 3. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8BothBeginner
Lure Field Checklist
Tips

Lure Field Checklist

Lure Field Checklist: Lure reaches level 3. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8BothBeginner
Multishot Field Checklist
Tips

Multishot Field Checklist

Multishot Field Checklist: Multishot reaches level 1. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8BothBeginner
Piercing Field Checklist
Tips

Piercing Field Checklist

Piercing Field Checklist: Piercing reaches level 4. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8BothBeginner
Projectile Protection Field Checklist
Tips

Projectile Protection Field Checklist

Projectile Protection Field Checklist: Projectile Protection reaches level 4. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8BothBeginner
Punch Field Checklist
Tips

Punch Field Checklist

Punch Field Checklist: Punch reaches level 2. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8BothBeginner
Quick Charge Field Checklist
Tips

Quick Charge Field Checklist

Quick Charge Field Checklist: Quick Charge reaches level 3. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8BothBeginner
Riptide Field Checklist
Tips

Riptide Field Checklist

Riptide Field Checklist: Riptide reaches level 3. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8BothBeginner
Smite Field Checklist
Tips

Smite Field Checklist

Smite Field Checklist: Smite reaches level 5. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8BothBeginner
Soul Speed Field Checklist
Tips

Soul Speed Field Checklist

Soul Speed Field Checklist: Soul Speed reaches level 3. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8BothBeginner
Sweeping Edge Field Checklist
Tips

Sweeping Edge Field Checklist

Sweeping Edge Field Checklist: Sweeping Edge reaches level 3. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8JavaBeginner
Thorns Field Checklist
Tips

Thorns Field Checklist

Thorns Field Checklist: Thorns reaches level 3. Apply it only to compatible gear, check mutually exclusive enchantments, and combine low prior-work items first to control anvil cost.

1.21.8BothBeginner
Long Swiftness Field Checklist
Tips

Long Swiftness Field Checklist

Long Swiftness Field Checklist: Brew Long Swiftness by adding Redstone Dust to Potion of Swiftness. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Strong Swiftness Field Checklist
Tips

Strong Swiftness Field Checklist

Strong Swiftness Field Checklist: Brew Strong Swiftness by adding Glowstone Dust to Potion of Swiftness. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Long Strength Field Checklist
Tips

Long Strength Field Checklist

Long Strength Field Checklist: Brew Long Strength by adding Redstone Dust to Potion of Strength. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Strong Strength Field Checklist
Tips

Strong Strength Field Checklist

Strong Strength Field Checklist: Brew Strong Strength by adding Glowstone Dust to Potion of Strength. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Long Leaping Field Checklist
Tips

Long Leaping Field Checklist

Long Leaping Field Checklist: Brew Long Leaping by adding Redstone Dust to Potion of Leaping. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Strong Leaping Field Checklist
Tips

Strong Leaping Field Checklist

Strong Leaping Field Checklist: Brew Strong Leaping by adding Glowstone Dust to Potion of Leaping. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Long Regeneration Field Checklist
Tips

Long Regeneration Field Checklist

Long Regeneration Field Checklist: Brew Long Regeneration by adding Redstone Dust to Potion of Regeneration. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Strong Regeneration Field Checklist
Tips

Strong Regeneration Field Checklist

Strong Regeneration Field Checklist: Brew Strong Regeneration by adding Glowstone Dust to Potion of Regeneration. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Long Poison Field Checklist
Tips

Long Poison Field Checklist

Long Poison Field Checklist: Brew Long Poison by adding Redstone Dust to Potion of Poison. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Strong Poison Field Checklist
Tips

Strong Poison Field Checklist

Strong Poison Field Checklist: Brew Strong Poison by adding Glowstone Dust to Potion of Poison. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Long Night Vision Field Checklist
Tips

Long Night Vision Field Checklist

Long Night Vision Field Checklist: Brew Long Night Vision by adding Redstone Dust to Potion of Night Vision. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Long Invisibility Field Checklist
Tips

Long Invisibility Field Checklist

Long Invisibility Field Checklist: Brew Long Invisibility by adding Redstone Dust to Potion of Invisibility. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Long Fire Resistance Field Checklist
Tips

Long Fire Resistance Field Checklist

Long Fire Resistance Field Checklist: Brew Long Fire Resistance by adding Redstone Dust to Potion of Fire Resistance. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Long Water Breathing Field Checklist
Tips

Long Water Breathing Field Checklist

Long Water Breathing Field Checklist: Brew Long Water Breathing by adding Redstone Dust to Potion of Water Breathing. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Long Slow Falling Field Checklist
Tips

Long Slow Falling Field Checklist

Long Slow Falling Field Checklist: Brew Long Slow Falling by adding Redstone Dust to Potion of Slow Falling. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Strong Healing Field Checklist
Tips

Strong Healing Field Checklist

Strong Healing Field Checklist: Brew Strong Healing by adding Glowstone Dust to Potion of Healing. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Strong Harming Field Checklist
Tips

Strong Harming Field Checklist

Strong Harming Field Checklist: Brew Strong Harming by adding Glowstone Dust to Potion of Harming. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Long Weakness Field Checklist
Tips

Long Weakness Field Checklist

Long Weakness Field Checklist: Brew Long Weakness by adding Redstone Dust to Potion of Weakness. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Long Turtle Master Field Checklist
Tips

Long Turtle Master Field Checklist

Long Turtle Master Field Checklist: Brew Long Turtle Master by adding Redstone Dust to Potion of the Turtle Master. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Strong Turtle Master Field Checklist
Tips

Strong Turtle Master Field Checklist

Strong Turtle Master Field Checklist: Brew Strong Turtle Master by adding Glowstone Dust to Potion of the Turtle Master. Do not add the modifier before the base effect exists, and confirm whether duration or amplifier changed before converting it to splash or lingering form.

1.21.8BothBeginner
Splash Potion of Healing Field Checklist
Tips

Splash Potion of Healing Field Checklist

Splash Potion of Healing Field Checklist: Convert Potion of Healing with Gunpowder. Test impact distance and affected entities in a safe area; the cloud or splash can also affect allies and unintended mobs.

1.21.8BothBeginner
Lingering Potion of Healing Field Checklist
Tips

Lingering Potion of Healing Field Checklist

Lingering Potion of Healing Field Checklist: Convert Splash Potion of Healing with Dragon Breath. Test impact distance and affected entities in a safe area; the cloud or splash can also affect allies and unintended mobs.

1.21.8BothBeginner
Splash Potion of Strength Field Checklist
Tips

Splash Potion of Strength Field Checklist

Splash Potion of Strength Field Checklist: Convert Potion of Strength with Gunpowder. Test impact distance and affected entities in a safe area; the cloud or splash can also affect allies and unintended mobs.

1.21.8BothBeginner
Lingering Potion of Strength Field Checklist
Tips

Lingering Potion of Strength Field Checklist

Lingering Potion of Strength Field Checklist: Convert Splash Potion of Strength with Dragon Breath. Test impact distance and affected entities in a safe area; the cloud or splash can also affect allies and unintended mobs.

1.21.8BothBeginner
Splash Potion of Swiftness Field Checklist
Tips

Splash Potion of Swiftness Field Checklist

Splash Potion of Swiftness Field Checklist: Convert Potion of Swiftness with Gunpowder. Test impact distance and affected entities in a safe area; the cloud or splash can also affect allies and unintended mobs.

1.21.8BothBeginner
Lingering Potion of Swiftness Field Checklist
Tips

Lingering Potion of Swiftness Field Checklist

Lingering Potion of Swiftness Field Checklist: Convert Splash Potion of Swiftness with Dragon Breath. Test impact distance and affected entities in a safe area; the cloud or splash can also affect allies and unintended mobs.

1.21.8BothBeginner
Splash Potion of Fire Resistance Field Checklist
Tips

Splash Potion of Fire Resistance Field Checklist

Splash Potion of Fire Resistance Field Checklist: Convert Potion of Fire Resistance with Gunpowder. Test impact distance and affected entities in a safe area; the cloud or splash can also affect allies and unintended mobs.

1.21.8BothBeginner
Lingering Potion of Fire Resistance Field Checklist
Tips

Lingering Potion of Fire Resistance Field Checklist

Lingering Potion of Fire Resistance Field Checklist: Convert Splash Potion of Fire Resistance with Dragon Breath. Test impact distance and affected entities in a safe area; the cloud or splash can also affect allies and unintended mobs.

1.21.8BothBeginner
Splash Potion of Night Vision Field Checklist
Tips

Splash Potion of Night Vision Field Checklist

Splash Potion of Night Vision Field Checklist: Convert Potion of Night Vision with Gunpowder. Test impact distance and affected entities in a safe area; the cloud or splash can also affect allies and unintended mobs.

1.21.8BothBeginner